Forza Horizon 6 developer direct: Japan setting, Collection Journal, Car Meets, Estate building system explained. 550 cars, May 19 launch, Culture Consultant insights, and gameplay breakdown inside.
Forza Horizon 6 developer direct showcase revealed a stunning recreation of Japan and introduced major new features that transform how players explore, progress, and build community. Design Director Torben Ellert sat down with Xbox to break down everything – from the cultural inspirations driving the game to the innovative Estate system letting you build your own slice of paradise.
Welcome to Japan: A Fresh Start for Horizon
Forza Horizon 6 developer direct showed something different from past games. You’re not a seasoned pro. You’re not climbing back up the ranks. Forza Horizon 6 puts you as a tourist with a dream.
Picture this: You just landed in Japan, hungry to attend the legendary Horizon Festival. You don’t have an invite yet. You’re a fan, a dreamer, someone with big goals and nothing to lose. That’s where Torben Ellert, the Design Director, wanted players to start.
“Ultimately, I think it really boils down to the fact that so many of us love that idea of going to a place that you don’t know, a place that you’re eager to discover,” Ellert explained during the developer direct. “You have this motivation to go to Japan with the Horizon Festival, but you’re only attending as a fan, with a dream to take part in it.”
That framing matters. Forza Horizon 6 isn’t just for car nuts. It’s for anyone with a big dream and the guts to chase it – whether that’s winning races or exploring a beautiful world. The game opens with that same energy: you land, you’ve got a couple of friends who share your vision, and suddenly Tokyo sprawls before you.
“It felt right in this game to just put you on the ground – like you just got off the plane,” Ellert continued. “It’s a notional projection of yourself in the game, and the thrill of arriving in a new place full of opportunities.”
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The Country: Japan Rendered with Purpose
The Forza Horizon 6 developer direct spent significant time on the map itself. Japan is absolutely massive – and breathtaking. But here’s the key insight Ellert shared: it’s not meant to be pixel-perfect accurate.
“It’s easy to think of an authentic space as a recreation of a place, but it’s less about that accuracy, and more about the feel of it,” Ellert explained. This is crucial. Playground Games researched actual Japanese roads and spaces, but they filtered everything through the lens of a Horizon game – consequence-free, fast-paced, fun.
Think about driving into Tokyo. You’d see it from the highways first. Then suburbs blur past. Suddenly, downtown erupts around you – skyscrapers, neon, chaos. Forza Horizon 6 captures that progression, that feeling of discovery.
The map splits into instantly recognizable districts:
Tokyo Suburbs: Modest homes, telephone wires sweeping overhead, narrow streets undulating across the landscape. This is where you find quiet, intimate spaces for exploration.
The Docklands: Brutalist architecture, massive cranes, enormous freighters stacked high. A stark contrast to the busy city streets – industrial, imposing, and begging to be driven through.
Downtown Tokyo: Shibuya Crossing, Ginko Avenue, Tokyo Tower. These iconic landmarks tie together dense urban streets, clever shortcuts, hidden paths. Everything’s designed to support Horizon’s fast, arcade-style gameplay. You can actually race through Shibuya Crossing, jump off buildings, and have a blast doing it.
“The combination of enormous verticality, glass, neon signs, adverts for all manners of things, with Tokyo we’ve created this ultra-high-density space unlike anything we’ve made before,” Ellert noted during the Forza Horizon 6 developer direct. “It’s the most visually, radically different space we’ve ever built for a Horizon game.”
Then there’s the Alps – mountain vistas, winding passes, snow-covered peaks. Pure driving bliss.
The Culture: More Than Just Scenery
Here’s where Forza Horizon 6 gets interesting. The game isn’t just using Japan as wallpaper. Culture runs through it.
Your companions matter: Jordy is a motorsports fanatic, but Mei? She’s a Japanese car builder who grew up here. That perspective – that insider knowledge – grounds the experience.
Playground Games brought in Kyoko Yamashita as Cultural Consultant. She actually traveled with the team to Japan, helping them understand nuances a well-researched tourist might miss. That’s the difference between copying a place and understanding it.
“One thing that surfaced when our team travelled to Japan was how valuable it is to have someone there who knows the place,” Ellert explained. “It’s one thing to understand it from your perspective, but that inside perspective is so important when recreating a space.”
That cultural authenticity bleeds into every system – from the Estate concept to the Car Meets feature. Nothing’s arbitrary.
The Collection Journal: A New Progression Path
This is where Forza Horizon 6 developer direct introduced something fresh. Most Horizon games use the wristband system – you climb ranks, unlock better cars and tougher races. Forza Horizon 6 keeps that but adds something new: the Collection Journal.
It’s inspired by Japan’s stamp collecting culture. As you explore and discover points of interest, landmarks, murals, hidden spots – they go into your journal. This generates progression and connects exploration to advancement.
“We wanted this archetypically Japanese experience, but delivered in a structured way,” Ellert said. “When you discover points of interest, that goes into your Journal, and it generates progression towards your rank in the Horizon Festival and your general progression in Japan.”
The genius part? You can photograph things yourself. A beautiful mural. A landmark. A scenic view. Your journal becomes a personal record of your journey, not just another progress bar.
“It’s a visual representation of your journey,” Ellert explained. “It’s a collection of your own specific experiences in Japan.”
This design choice rewards exploration over just grinding races. It makes the world feel alive, full of secrets waiting to be discovered. Forza Horizon 6 developer direct emphasized that these games are for adventurers, not just petrol heads.
The Estate: Build Your Own Slice of Paradise
Now here’s something totally new. The Forza Horizon 6 developer direct unveiled the Estate system – and it’s inspired by actual Japanese culture.
In Japan, there’s a concept called Akiya – abandoned properties in rural areas. These homes often belong to families but sit empty because demolition costs more than leaving them. The Estate in Forza Horizon 6 is inspired by this exact idea.
In the game, it’s Mei’s family’s old property. She asks for your help fixing it up. In practice? You get a large piece of land where you can build anything – a mountain hideaway, a personal racing circuit, a place to meet friends. The only limit is in-game credits.
“It creates this sense of connection for us that you’ve worked to get these credits by taking part in something,” Ellert explained during the Forza Horizon 6 developer direct. “Winning races, delivering tofu, exploring the world, there’s all sorts of things you can do to generate in-game credits.”
You earn credits through racing, deliveries, exploration – then spend them building. And you get them back if you delete something. It’s not punitive. It’s creative.
The Estate isn’t just cosmetics either. It’s earned, linked to actual gameplay, and deeply tied to Japanese culture and the idea of community responsibility. That’s why it works so well.
Car Meets: Social Spaces Rooted in Culture
Forza Horizon 6 developer direct also introduced Car Meets – permanent gathering spots inspired by the famous Daikoku car meet in Tokyo. These aren’t official events. There’s no entry fee. They’re just… places where car lovers show up.
Three locations in-game:
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The Horizon Festival – official, organized.
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Okuibuki Parking Area – in the Alps, scenic.
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Daikoku itself – the iconic real-world spot.
Roll up alone or with friends, see what other players are driving, download custom paint jobs, buy cars you like. It’s seamless, social, and captures that community vibe without forced multiplayer.
“It’s a neat way to really recreate that sense of community within Forza Horizon 6,” Ellert said.
The Cars: 550 at Launch, Cover Cars Reveal
Forza Horizon 6 developer direct confirmed around 550 different cars available at launch – a massive roster. The cover cars tell the story perfectly:
2025 GR GT Prototype – Toyota’s new racing prototype, sleek and aspirational. It’s special because you drive it in the first 10 minutes. You get a taste of the dream – off-roading in the Alps, racing the Shinkansen bullet train – then it’s taken away. That becomes your goal: earn it back.
2025 Toyota Land Cruiser – A legend reborn, practical yet iconic.
The artwork itself is stunning, inspired by traditional Japanese Sumi-E ink paintings. Playground Games consulted a Master Artist to nail that aesthetic. You see the contrast – urban modernity vs. rural tradition – reflected in mixed media and color. It’s beautiful.
Ellert ended with a powerful thought about cars themselves: “They are the most expensive things that many of us will own. They are the most engineered things that many of us will own. They’re brash, they’re loud, they’re beautiful, they appear in fashion and fame, and they’re associated with celebrity, freedom, and the ability to go wherever you want to go.”
“And ultimately, that is what Horizon games are for me. They’re about freedom, and they’re about fun, and they’re about beauty, and they’re about community.”
Release and Pre-Order Info
Forza Horizon 6 launches May 19, 2026 on Xbox Series X|S, Xbox on PC, Xbox Cloud, Steam, and Game Pass Ultimate. It comes to PlayStation 5 later in 2026.
Pre-orders are live now. Premium Edition players get Early Access starting May 15.
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FAQs
When does Forza Horizon 6 release?
May 19, 2026 on Xbox Series X|S, PC, Xbox Cloud, and Steam. PlayStation 5 later in 2026.
How many cars are in Forza Horizon 6 at launch?
Around 550 different vehicles to collect.
What is the Collection Journal?
A new progression system inspired by Japanese stamp collecting. Discover landmarks and points of interest; they go into your journal and generate progression toward Horizon Festival ranks.
What is the Estate system?
A large piece of land inspired by Japanese “Akiya” (abandoned properties) where you can build anything you want using in-game credits.
Are there Car Meets in the game?
Yes, three permanent Car Meet locations where players can gather, share designs, and trade vehicles without formal events or entry fees.
What are the cover cars?
The 2025 GR GT Prototype and 2025 Toyota Land Cruiser, both crafted with Toyota’s collaboration.
Is Forza Horizon 6 on PlayStation 5?
It launches on Xbox platforms and PC first (May 19), with PlayStation 5 coming later in 2026.
Who is the Cultural Consultant?
Kyoko Yamashita, who worked with Playground Games to ensure authentic Japanese cultural representation.